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Preliminary Investigations Toward a Theory of Pattern for Technology Design

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Please use this identifier to cite or link to this item: http://hdl.handle.net/1928/20897

Preliminary Investigations Toward a Theory of Pattern for Technology Design

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dc.contributor.author Annalisa, Aguilar
dc.date.accessioned 2012-07-23T16:13:30Z
dc.date.available 2012-07-23T16:13:30Z
dc.date.issued 2012-07-23
dc.date.submitted May 2012
dc.identifier.uri http://hdl.handle.net/1928/20897
dc.description.abstract It is argued that today’s scarcity of computer tools compatible with human experience derives from an antiquated dualistic model of mind, as passed down through the mid-20th century, during the early development of the computer and artificial intelligence, and up to the present day. Rather than settle for technology as inevitable and instead of depending upon worldviews that are no longer aligned with current empirical findings on human cognition, this thesis renders a broad imperative for a design theory informed by an ecological understanding of mind in society, with a worldview that reflects the historical development of technology as tools, not objects. The search for such design principles begins as an examination of earlier technologies, what has been learned from their development, as well as from established theories of mind from cognitive science and what they reveal about human cognition. A theoretical critique is presented that claims empirical findings from cognitive science are rarely used to design those technologies intended to assist with thinking tasks, specifically computers and computer tools. All of these preliminary investigations clear the way to a larger Theory of Pattern in technology design. en_US
dc.language.iso en_US en_US
dc.subject action-to-thought en_US
dc.subject Activity Theory en_US
dc.subject actors en_US
dc.subject adult education en_US
dc.subject affordances en_US
dc.subject AI Winter en_US
dc.subject Alexander’s pattern language en_US
dc.subject amodal thought en_US
dc.subject analysis into units en_US
dc.subject ancient history of thought en_US
dc.subject anthropology en_US
dc.subject antiquated model en_US
dc.subject anvils for thought en_US
dc.subject apes and tool use en_US
dc.subject apparatus en_US
dc.subject appropriation en_US
dc.subject architects for cognition en_US
dc.subject artificial intelligence en_US
dc.subject atomistic tradition en_US
dc.subject attention en_US
dc.subject beautiful failures en_US
dc.subject broken tools en_US
dc.subject camera-as-apparatus en_US
dc.subject Cartesian philosophy en_US
dc.subject cognition en_US
dc.subject cognition in the wild en_US
dc.subject cognitive breakdowns en_US
dc.subject cognitive ecology en_US
dc.subject cognitive economy en_US
dc.subject cognitive friction en_US
dc.subject cognitive linguistics en_US
dc.subject cognitive panoramas en_US
dc.subject Cognitive Science en_US
dc.subject cognitive success en_US
dc.subject cognitive system en_US
dc.subject complexity en_US
dc.subject computer as tool en_US
dc.subject computer tools en_US
dc.subject computer-as-apparatus en_US
dc.subject computer-as-brain en_US
dc.subject computer-as-object en_US
dc.subject conceptual ampitheater en_US
dc.subject conceptual metaphor en_US
dc.subject contextual-based design en_US
dc.subject cross-domain mapping en_US
dc.subject cultural artifact en_US
dc.subject cultural practice en_US
dc.subject culture en_US
dc.subject Damasio en_US
dc.subject Darwin en_US
dc.subject decontextualized object en_US
dc.subject Descartes en_US
dc.subject Descartes's ghost en_US
dc.subject descriptive science en_US
dc.subject design en_US
dc.subject design patterns en_US
dc.subject Design Science en_US
dc.subject design theory en_US
dc.subject development of mind en_US
dc.subject dialectic en_US
dc.subject digital tools en_US
dc.subject direct perception en_US
dc.subject disembodied mind en_US
dc.subject Distributed Cogition en_US
dc.subject ecological givenness en_US
dc.subject ecological interactions en_US
dc.subject ecological model en_US
dc.subject ecology of mind en_US
dc.subject education en_US
dc.subject embodied cognition en_US
dc.subject embodied meaning en_US
dc.subject emergent thinking en_US
dc.subject abstract thought en_US
dc.subject enframing en_US
dc.subject engine for thought en_US
dc.subject ethnographic description en_US
dc.subject enthographic practices en_US
dc.subject everyday concepts en_US
dc.subject evolution en_US
dc.subject fail safely en_US
dc.subject generalization en_US
dc.subject J. J. Gibson en_US
dc.subject givenness en_US
dc.subject goodness of design en_US
dc.subject heroic design en_US
dc.subject human experience en_US
dc.subject human protocol en_US
dc.subject human-computer interaction en_US
dc.subject Edwin Hutchins en_US
dc.subject immediate history of thought en_US
dc.subject imprints en_US
dc.subject information pickup en_US
dc.subject interaction in the wild interactions en_US
dc.subject interactions en_US
dc.subject intermediary processes en_US
dc.subject internalization en_US
dc.subject intrinsic patterns en_US
dc.subject joyful design en_US
dc.subject keckCAVES en_US
dc.subject Lakoff & Johnson en_US
dc.subject level of goodness en_US
dc.subject linguistics en_US
dc.subject literacy en_US
dc.subject market-driven design en_US
dc.subject mediation of patterns en_US
dc.subject mediation of tools en_US
dc.subject mediation with tools and symbols en_US
dc.subject mental representation en_US
dc.subject metaphor en_US
dc.subject metonymy en_US
dc.subject mind in society en_US
dc.subject mind-as-computer en_US
dc.subject mindbrain en_US
dc.subject model of mind en_US
dc.subject Naturalist tradition en_US
dc.subject object and tool en_US
dc.subject ontotheology en_US
dc.subject "outside first then inside" en_US
dc.subject pattern matching en_US
dc.subject pattern recognition en_US
dc.subject patterns en_US
dc.subject patterns in the world en_US
dc.subject patterns of meaning en_US
dc.subject patterns of tool use en_US
dc.subject perception en_US
dc.subject perspectival givenness en_US
dc.subject philosophy en_US
dc.subject philosophy of mind en_US
dc.subject philosophy of technology en_US
dc.subject photography en_US
dc.subject projected utility overlap en_US
dc.subject rich descriptions en_US
dc.subject role of access en_US
dc.subject role of artifacts en_US
dc.subject samskara en_US
dc.subject scientific description en_US
dc.subject scientific concepts en_US
dc.subject Searle's Chinese room en_US
dc.subject self-organizing en_US
dc.subject shape of thought en_US
dc.subject shared systems of meaning en_US
dc.subject sociocultural en_US
dc.subject Sociocultural Theory en_US
dc.subject software-as-mind en_US
dc.subject structure of thought en_US
dc.subject subject-object dichotomy en_US
dc.subject swan-swan en_US
dc.subject symbolic representation en_US
dc.subject symbolic tools en_US
dc.subject system for analysis en_US
dc.subject systems of meaning en_US
dc.subject technological determinism
dc.subject.lcsh Educational technology
dc.subject.lcsh Computer-assisted instruction
dc.title Preliminary Investigations Toward a Theory of Pattern for Technology Design
dc.description.degree Organizational Learning & Instructional Technology en_US
dc.description.level Masters en_US
dc.description.department University of New Mexico. Division of Educational Leadership and Organizational Learning en_US
dc.description.advisor Salisbury, Mark
dc.description.committee-member Livingston, Paul
dc.description.committee-member Boverie, Patricia


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