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Preliminary Investigations Toward a Theory of Pattern for Technology Design

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Please use this identifier to cite or link to this item: http://hdl.handle.net/1928/20897

Preliminary Investigations Toward a Theory of Pattern for Technology Design

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Title: Preliminary Investigations Toward a Theory of Pattern for Technology Design
Author: Annalisa, Aguilar
Advisor(s): Salisbury, Mark
Committee Member(s): Livingston, Paul
Boverie, Patricia
Department: University of New Mexico. Division of Educational Leadership and Organizational Learning
Subject(s): action-to-thought
Activity Theory
actors
adult education
affordances
AI Winter
Alexander’s pattern language
amodal thought
analysis into units
ancient history of thought
anthropology
antiquated model
anvils for thought
apes and tool use
apparatus
appropriation
architects for cognition
artificial intelligence
atomistic tradition
attention
beautiful failures
broken tools
camera-as-apparatus
Cartesian philosophy
cognition
cognition in the wild
cognitive breakdowns
cognitive ecology
cognitive economy
cognitive friction
cognitive linguistics
cognitive panoramas
Cognitive Science
cognitive success
cognitive system
complexity
computer as tool
computer tools
computer-as-apparatus
computer-as-brain
computer-as-object
conceptual ampitheater
conceptual metaphor
contextual-based design
cross-domain mapping
cultural artifact
cultural practice
culture
Damasio
Darwin
decontextualized object
Descartes
Descartes's ghost
descriptive science
design
design patterns
Design Science
design theory
development of mind
dialectic
digital tools
direct perception
disembodied mind
Distributed Cogition
ecological givenness
ecological interactions
ecological model
ecology of mind
education
embodied cognition
embodied meaning
emergent thinking
abstract thought
enframing
engine for thought
ethnographic description
enthographic practices
everyday concepts
evolution
fail safely
generalization
J. J. Gibson
givenness
goodness of design
heroic design
human experience
human protocol
human-computer interaction
Edwin Hutchins
immediate history of thought
imprints
information pickup
interaction in the wild interactions
interactions
intermediary processes
internalization
intrinsic patterns
joyful design
keckCAVES
Lakoff & Johnson
level of goodness
linguistics
literacy
market-driven design
mediation of patterns
mediation of tools
mediation with tools and symbols
mental representation
metaphor
metonymy
mind in society
mind-as-computer
mindbrain
model of mind
Naturalist tradition
object and tool
ontotheology
"outside first then inside"
pattern matching
pattern recognition
patterns
patterns in the world
patterns of meaning
patterns of tool use
perception
perspectival givenness
philosophy
philosophy of mind
philosophy of technology
photography
projected utility overlap
rich descriptions
role of access
role of artifacts
samskara
scientific description
scientific concepts
Searle's Chinese room
self-organizing
shape of thought
shared systems of meaning
sociocultural
Sociocultural Theory
software-as-mind
structure of thought
subject-object dichotomy
swan-swan
symbolic representation
symbolic tools
system for analysis
systems of meaning
technological determinism
LC Subject(s): Educational technology
Computer-assisted instruction
Degree Level: Masters
Abstract: It is argued that today’s scarcity of computer tools compatible with human experience derives from an antiquated dualistic model of mind, as passed down through the mid-20th century, during the early development of the computer and artificial intelligence, and up to the present day. Rather than settle for technology as inevitable and instead of depending upon worldviews that are no longer aligned with current empirical findings on human cognition, this thesis renders a broad imperative for a design theory informed by an ecological understanding of mind in society, with a worldview that reflects the historical development of technology as tools, not objects. The search for such design principles begins as an examination of earlier technologies, what has been learned from their development, as well as from established theories of mind from cognitive science and what they reveal about human cognition. A theoretical critique is presented that claims empirical findings from cognitive science are rarely used to design those technologies intended to assist with thinking tasks, specifically computers and computer tools. All of these preliminary investigations clear the way to a larger Theory of Pattern in technology design.
Graduation Date: May 2012
URI: http://hdl.handle.net/1928/20897

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